Questions About Worldbuilding© by Holly Lisle
All Rights Reserved
How important is worldbuilding?
How important is your story to you? People hear the word "worldbuilding"
and automatically assume that the discussion is going to apply only
to people who are writing science fiction and fantasy -- after all,
for everyone else, this is the world they're going to be writing
in, and it has already been built.
That's not the case. You're worldbuilding when you sketch out
a floorplan of the house that your character lives in so that you
don't accidentally have her bedroom on the first floor in chapter
one and on the second in chapter three. You're worldbuilding when
you draw out a little map of the town in which your characters live
and name the streets and decide that the corner drugstore is on
the corner of Maple and Vine. You are worldbuilding when you decide
that the town has two churches, one Prebsyterian and one Methodist,
and that the Methodists think (as a whole) that the Presbyterians
are a bunch of godless heathens and the Presbyterians think the
Methodists are a bunch of fanatics.
You're worldbuilding, in other words, when you create some guidelines
about the place in which your story takes place or about the people
who inhabit the place in order to maintain consistency within the
story and add a feeling of verisimilitude to your work. So worldbuilding
is essential to anyone who writes.
Where do you come up with names?
I have a stack of baby name books that I sometimes glimpse through.
I usually alter spellings or use only portions of those names, but
from time to time I'll find one that is just too cool to pass up.
I also develop languages for the different peoples in my universes,
and build the names using the rules of those languages. I notice
names in magazines and on the spines of books, and use altered versions
of the names of childhood friends. Sometimes I take a piece of paper
and run through the alphabet until a letter strikes my fancy. Then
I write it down and start scrambling letters after it in a list
until I hit something that I think sounds nice.
I also frequently change the names of characters in the first
drafts of books. They don't all gel for me (though I'm usually pretty
solid on the main characters) until I send in the final draft.
How do you make maps?
This is something I've been doing since I was about six or seven,
and I do it the way some people breathe -- naturally and without
thinking about it. But I took the process apart eventually because
I realized how essential it was to the way I worked, and how useful
it could be to anyone who wanted to write. The process is time consuming,
but if you're interested, do the Maps
Workshop. It will be worth your while.
How do you develop languages?
Again, there is a long answer to this question, but not a short
one. If you're interesting in developing your own languages for
the books you're writing, I'm developing a lengthy workshop that
you can go through. It isn't ready yet, but I hope will be soon.
Do you do a lot of worldbuilding before you start a book?
Oh, man, do I ever. I'm at the very extreme end of the curve on
this, but I routinely do hundreds of pages of cultural background,
linguistic development, mapping and so on.
Can you do worldbuilding that doesn't use knights, elves, dragons
and castles?
Yes. And unless you can do something with knights, elves, dragons
and castles that hasn't been done a million times, you really should.
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